What is in this Vampire Life database?
9 entriesClassesHuman, Natural-Born Vampire, turned vampires, Cannibal Raised, Original, witch, werewolf, hybrid, and ghost.13 entriesEquipmentShop gear with a known role, plus board item titles whose effects were not captured.5 entriesTraitsNeck snap, sleep, Compulsion, Boulder toss, and Pain Affliction. Only documented controls and effects.8 entriesBadgesWitch titles from the September update recap, plus the per-server Supreme Witch title.1 entriesMoneyMoney pays for shop gear. September Money codes were expired on the October 2 lists.8 entriesMap & RoutesCastle, church, the three merchant headings, and systems that are not shops.1 entriesPrestigeFocused Prestige player page with practical routes, resources, and decisions for the selected game.
Classes
ClassesHumanA documented starting path. Humans can be turned later and were filmed doing daylight quests before that turn.ClassesNatural-Born VampireThe other documented start. You begin as a vampire with greater potential than a Human who is turned later.ClassesTurned VampireThe vampire state a Human reaches after another player transforms them.ClassesCannibal RaisedA stronger vampire variant reached from Human. The documented transformation resets your level.ClassesOriginalA late vampire state. Leveling improves the odds. Perks after you become one are not documented.ClassesWitchA playable path with its own shop, broom, and a level-based title ladder.ClassesWerewolfSelectable in September footage and listed on the ability board. The actual kit is not documented.ClassesHybridDescribed in play as half vampire and half werewolf. One player narrated a 10 Robux purchase.
Equipment
EquipmentWooden StakeA shop weapon and the tool hunters use on vampires in footage.EquipmentBlood BagA shop blood source so a vampire is not only feeding on players.EquipmentDaylight RingsShop survival gear bought with Money. The effect line was not printed in the September stock list.EquipmentSun RingA ring the September 19–21 recap says protects from the sun and adds health. Players call the price 5,000.EquipmentGunA merchant weapon used on a werewolf in footage.EquipmentWitch's BroomA witch item on the public board. A September recap says the console broom was fixed.EquipmentStat BoostsShop purchases that upgrade the character, paid in Money.EquipmentHuman PotionAn item title on the September 25 board capture. Effect text was not on the card.
Traits
TraitsNeck SnapA kill move bound to Q for vampires in footage. The same player could not use it as a Human.TraitsSleepThe vampire B move. A September update recap says it grants XP slowly while you are idle.TraitsCompulsionNamed the moment a turned player became a vampire. The effect was not shown.TraitsBoulder TossShouted repeatedly by a player fighting as a witch. Effect and faction were not stated.TraitsPain AfflictionWitch channel that drains a target, scales with level, spends mana, and later hurts the caster.
Badges
BadgesNovice WitchWitch title for levels 0–24 in the September update recap.BadgesAdept WitchWitch title for levels 25–49.BadgesGifted WitchWitch title for levels 50–74.BadgesPowerful WitchWitch title for levels 75–99. It is not a separate path.BadgesElder WitchWitch title for levels 100–399.BadgesAncient WitchWitch title for levels 400–799.BadgesScarce WitchWitch title at level 800 and above.BadgesSupreme WitchTitle for the highest-level witch currently on the server, plus bonuses.
Money
Map & Routes
Map & RoutesVampire CastleRespawn point in the Cannibal Raised walkthrough, and a shelter players use against the sun.Map & RoutesChurchA building one vampire could not enter.Map & RoutesVampire MerchantOne of three merchant headings on the September 25 board.Map & RoutesWitches' Little ShopWitch merchant heading on the same board.Map & RoutesGeneral MerchantThird merchant heading on the board.Map & RoutesMagic AltarA named system beside the merchants, not a shop.Map & RoutesMission BoardA quest heading next to Beginner Quests and Hunter Quest.Map & RoutesTractor Supply Co.A store a player tried to enter in one clip and could not.
